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getting_started:compile_eeros [2017/06/22 08:42] – [Compile Using a Script] grafgetting_started:compile_eeros [2017/06/22 08:49] graf
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 ===== Compile Using a Script ===== ===== Compile Using a Script =====
-As mentioned in [[getting_started:install_and_setup_development_environment#Getting_the_Sources_with_a_script|]] we suggest to use a script. After customizing the ''config.sh.in'' file and getting the code you can compile EEROS, all necessary hardware libraries, and your application by executing+As mentioned in [[getting_started:install_and_setup_development_environment#Getting_the_Sources_with_a_script|Installation and Setup]] we suggest to use a script. After customizing the ''config.sh.in'' file and getting the code you can compile EEROS, all necessary hardware libraries, and your application by executing
  
 +<code>
 +$ ./make.sh
 +</code>
 +
 +This will put all the executables into the build directory you have chosen and the compiled libraries together with the header files into the install directory. 
  
 ===== Compile with KDevelop ===== ===== Compile with KDevelop =====
- 
-Start KDevelop and fetch the EEROS source from Github by selecting **Project** > **Fetch Project**: 
- 
-{{:getting_started:compile_eeros_00_fetch.png|}} 
- 
-Enter the **destination** and the **[[https://github.com/eeros-project/eeros-framework.git|source]]** from where EEROS should be fetched and click **Get**: 
- 
-{{:getting_started:compile_eeros_01_fetched.png|}} 
  
 After the source has been fetched click **Next**: After the source has been fetched click **Next**: